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Unity Shader Study

Overview of shaders and open parameters.

The Earth hologram shader was made using 2 texture maps and Unity's shader system.

The Earth hologram shader was made using 2 texture maps and Unity's shader system.

The diamond plate material was made in Substance Designer and then converted into maps to be rebuilt in Unity shader system. Using these textures I was able create a fully customizable shader that can be modified and adjusted in real time in Unity.

The diamond plate material was made in Substance Designer and then converted into maps to be rebuilt in Unity shader system. Using these textures I was able create a fully customizable shader that can be modified and adjusted in real time in Unity.

Unity Shader Study

Shader Study in Unity Universal Rendering Pipeline. Here I wanted to take my knowledge of UE4s shader system and see how much can be recreated in Unity.